Tuesday, April 17, 2007

april 17th blog

As my last blog I wanted to generally compare the way that all of the decisions you make in the game, relates directly to what earlier civilizations had to do as well. Trading, what to grow, what not to grow, what to concentrate on, religion or no religion, and the list goes on and on. As you saw in my earlier blogs, my concentration was on the most important subjects I felt were the crucial points in creating a successful civilization. War, trade, relationships, and expanding cities borders and the number of cities I felt were the most important issues that will determine what the ending result of your civilization will be.
The game is a great way to compare real life situations from early time to this day and age. The way you communicate with people, other businesses, and enemies is an issue that is important throughout history and today. The game teaches you to learn the in and outs of your civilization and how important it is to learn from your mistakes and work harder to get back on your feet when making a mistake. I have learned a lot playing this game, and felt it was a positive learning experience so that I can use what I learned about creating something to everyday life in business and relationships.

Tuesday, April 3, 2007

blog #5

One subject that has been hard to comprehend and master is the way to trade with other civilizations. At first you would think that either you can just trade or not trade with another group. In fact it is much more complicated. Every decision made about trading and creating relationships can affect the future of your civilization. If you decide to deny a trade with a certain group of people, it could cause war. If you decide to trade a lot with a certain group, they could ask you to go to war with someone else. If you ask for someone else to go to war and they don’t, it could change your relationship with them. If you ask them to go to war and they do it could be a perfect way to get one civilization out of the way.
All of these factors have to come into mind when deciding what to do when it comes to trading and relationships. I know for a fact, that when I decided to start trading at first, I could only think of positive things to come in the future. But instead, I did not want to make a couple certain trades in a row because it did not benefit me, and ended up creating an enemy. Of course like I said in my earlier blogs, I do not want to go to war because I have had a bad experience with it, and have decided there is nothing good to come out of it. So right away I corrected my mistake by making most of the trades that they wanted in order to stay far away from war.
This game is more about luck and praying that nothing happens to your civilization, it is about your knowledge about your surroundings and the people around you. If you know what the civilizations around you are doing and how they are doing, you can in return work to surpass them or create things they do not have which can lead to some positive trade. This knowledge is crucial to the success of your civilization, and without knowing your surroundings; you can be caught off guard in more ways then one. I am curious to find out what challenges will come my way in the future of my civilization, and if I am well prepared enough to overcome them.
In relation to real life in today’s time and in ancient times, knowing the people or competition around you is the only way you can succeed and become better. When it comes to business, athletics, relationships, or anything else you can think of. If you do not have knowledge of your surroundings, it will be impossible to gain an advantage and surpass them in the long run.